Cloth Simulation Workflow
In this article we'll look at: cloth physics simulation, vertex animation looping, baking and exporting and setting up a double-sided translucent material.
Making a Soffit
This article is about the particle system. We want to visualize a volumetric lighting effect which is caused by little particles suspended in the air.
Striped Shader Part 2
Lets continue our striped adventures. This time we'll make a stripe with soft edges.
Making a Beach Umbrella
In this tutorial we'll make beach umbrellas and set up basic environment (sky and sand).
Striped Shader Part 1
Often the need arises to use strips for procedural texturing. The Blender's node editor is a convenient tool for creating such things. A Blender artist can easily publish resulting scenes to web...