Anton Khalembakov

Cloth Simulation Workflow
Cloth Simulation Workflow

2014-07-04

In this article we'll look at: cloth physics simulation, vertex animation looping, baking and exporting and setting up a double-sided translucent material.

Visualizing Plants: Grass
Visualizing Plants: Grass

2014-05-16

This article shows how to create grass using a particle system.

Making a Soffit
Making a Soffit

2014-04-29

This article is about the particle system. We want to visualize a volumetric lighting effect which is caused by little particles suspended in the air.

Striped Shader Part 2
Striped Shader Part 2

2014-04-18

Lets continue our striped adventures. This time we'll make a stripe with soft edges.

Making a Beach Umbrella
Making a Beach Umbrella

2014-04-16

In this tutorial we'll make beach umbrellas and set up basic environment (sky and sand).

Striped Shader Part 1
Striped Shader Part 1

2014-04-10

Often the need arises to use strips for procedural texturing. The Blender's node editor is a convenient tool for creating such things. A Blender artist can easily publish resulting scenes to web...