Mikhail Luzyanin

Creating Blend4Web Materials. Leather and Glass
Creating Blend4Web Materials. Leather and Glass

2017-12-12

The third lesson of the Creating Blend4Web Materials explains how to use reflection and refraction effects.

Creating Blend4Web Materials. Playing With Reflections.
Creating Blend4Web Materials. Playing With Reflections.

2017-12-05

In the second article of the Creating Blend4Web Materials series, we learn how to use reflections.

Creating Blend4Web Materials. From Simple to Complex
Creating Blend4Web Materials. From Simple to Complex

2017-11-27

The guide for creating Blend4Web materials. Let’s start with something simple…

The New Normal Editor
The New Normal Editor

2015-06-23

This article introduces the new normal editor - how and what it is used for and the new opportunities it provides.

Capri Blog Issue 5. Trees in the Wind
Capri Blog Issue 5. Trees in the Wind

2015-06-01

Continuing the topic of explaining the settings of the Wind Bending effect. In the article you can find specific examples of how to create this effect.

Capri Blog Issue 4. Under the Influence of the Wind
Capri Blog Issue 4. Under the Influence of the Wind

2015-05-19

In this article we'll talk about the Wind Bending effect - it allows to create the procedural effect of bending under the influence of wind.

Capri Blog Issue 3. Pelargonium Blossom
Capri Blog Issue 3. Pelargonium Blossom

2015-04-13

In this issue of the blog, you can see methods and techniques we use to create high quality models of plants for our locations.

Capri Blog Issue 2. Flower Pots
Capri Blog Issue 2. Flower Pots

2015-04-02

This video shows everything from high-poly modeling, uv-mapping and procedural texturing, to adding a json file to the list of the Blend4Web viewer.