After many months of diligent development, we are excited to present our first real game - an arcade game called Petigor's Tale! It started out as a series of...
Today we'll consider the creation of a simple but effective artificial intelligence for the golems.
Here we'll briefly consider methods used in game sounds creation.
We'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.
The game world is already amazing, but in this article we'll imbue it with real magic!
In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.
This article is about character modeling and animation, and also about creating the effect of the deadly falling rocks.
Red-hot rocks falling from the sky and lava will become mortally dangerous for our character.