Petigor's Tale

Petigor's Tale Released
Petigor's Tale Released

2016-03-23

After many months of diligent development, we are excited to present our first real game - an arcade game called Petigor's Tale! It started out as a series of...

Making a Game Part 11. Artificial Intelligence
Making a Game Part 11. Artificial Intelligence

2015-04-20

Today we'll consider the creation of a simple but effective artificial intelligence for the golems.

Making a Game Part 10. Audio
Making a Game Part 10. Audio

2015-03-19

Here we'll briefly consider methods used in game sounds creation.

Making a Game Part 9. A Tale with Meaning
Making a Game Part 9. A Tale with Meaning

2015-03-03

We'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.

Making a Game Part 8: Lessons of Magic
Making a Game Part 8: Lessons of Magic

2015-02-18

The game world is already amazing, but in this article we'll imbue it with real magic!

Making a Game. Part 7: Enriching the Game World
Making a Game. Part 7: Enriching the Game World

2015-01-23

In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.

Making a Game Part 6: Animation and FX
Making a Game Part 6: Animation and FX

2014-07-18

This article is about character modeling and animation, and also about creating the effect of the deadly falling rocks.

Making a Game Part 5: Dangerous World
Making a Game Part 5: Dangerous World

2014-07-11

Red-hot rocks falling from the sky and lava will become mortally dangerous for our character.