Today we'll consider the creation of a simple but effective artificial intelligence for the golems.
Here we'll briefly consider methods used in game sounds creation.
We'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.
In this tutorial we are going to create a simple application with a first-person view and will setup collision physics for a character and objects on the scene.
This article is about character modeling and animation, and also about creating the effect of the deadly falling rocks.
Red-hot rocks falling from the sky and lava will become mortally dangerous for our character.
This is the fourth part of the Blend4Web gamedev tutorial. Now we will look at programming the controls for touchscreen devices.
This article is about how the game scene is assembled, and also about creating the lava effect.