Press Releases (2)

Blend4Web 16.05 Released
Blend4Web 16.05 Released

2016-05-31

We are glad to present a new release of Blend4Web - an open source platform for creating interactive online 3D experiences. Starting today you can enjoy: GUI to setup HMDs and gamepads, API for...

NASA's Blend4Web-Powered Project Won a Webby Award!
NASA's Blend4Web-Powered Project Won a Webby Award!

2016-05-25

It seems though the story of Experience Curiosity, a Blend4Web-powered simulator developed by NASA, is not quite over. This interactive web application featuring the famous Mars rover was nominated...

Blend4Web 16.04 Released
Blend4Web 16.04 Released

2016-04-28

We are glad to present a new version of Blend4Web, the platform for creating interactive 3D Web content. In this release you'll find preliminary support for gamepads and game controllers, new...

Made in Me: Online Shoe Customizer
Made in Me: Online Shoe Customizer

2016-04-12

"Made in Me" is a company based in Spain that specializes in selling women's shoes designed by the clients themselves. They can design shoes in the powerful 3D customizer on the company website. With...

Blend4Web 16.03 Released
Blend4Web 16.03 Released

2016-03-31

We are glad to present a new version of Blend4Web, the platform for creating interactive 3D Web content. In this release you'll find new functionality in the logic editor, the first series of...

Petigor's Tale Released
Petigor's Tale Released

2016-03-23

After many months of diligent development, we are excited to present our first real game - an arcade game called Petigor's Tale! It started out as a series of...

Blend4Web 16.02 Released
Blend4Web 16.02 Released

2016-02-26

The Blend4Web team proudly presents a new release of the framework for developing 3D web apps. In version 16.02 you will get four new shader nodes all at once, the project manager which can now...

Blend4Web 16.01 Released
Blend4Web 16.01 Released

2016-01-28

We are glad to announce the release of a new version of Blend4Web - an open source platform for creating 3D web applications. Although the month was short, we were able to implement lots of useful...