Tutorials (2)

The New Normal Editor
The New Normal Editor

2015-06-23

This article introduces the new normal editor - how and what it is used for and the new opportunities it provides.

Making a Game Part 11. Artificial Intelligence
Making a Game Part 11. Artificial Intelligence

2015-04-20

Today we'll consider the creation of a simple but effective artificial intelligence for the golems.

Making a Game Part 10. Audio
Making a Game Part 10. Audio

2015-03-19

Here we'll briefly consider methods used in game sounds creation.

Making a Game Part 9. A Tale with Meaning
Making a Game Part 9. A Tale with Meaning

2015-03-03

We'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.

Making a Game Part 8: Lessons of Magic
Making a Game Part 8: Lessons of Magic

2015-02-18

The game world is already amazing, but in this article we'll imbue it with real magic!

First Person Controls and Physics
First Person Controls and Physics

2015-02-12

In this tutorial we are going to create a simple application with a first-person view and will setup collision physics for a character and objects on the scene.

Xmas Coding
Xmas Coding

2015-02-03

In this article, we'll show you how to use such features of the engine as Canvas and video textures which can be applied to create many amazing effects.

Making a Game. Part 7: Enriching the Game World
Making a Game. Part 7: Enriching the Game World

2015-01-23

In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.