Tutorials (4)

First Person Controls and Physics
First Person Controls and Physics

2015-02-12

In this tutorial we are going to create a simple application with a first-person view and will setup collision physics for a character and objects on the scene.

Xmas Coding
Xmas Coding

2015-02-03

In this article, we'll show you how to use such features of the engine as Canvas and video textures which can be applied to create many amazing effects.

Making a Game. Part 7: Enriching the Game World
Making a Game. Part 7: Enriching the Game World

2015-01-23

In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.

Making Sunglasses
Making Sunglasses

2014-11-21

In this sunglasses tutorial I'll show you how photo-realistic materials and environment can be created.

Towards Photorealism in the Watch Demo
Towards Photorealism in the Watch Demo

2014-10-20

In this article I'll try to deal with the non-trivial issues which I have encountered while creating the Watch demo.

Furnishing a Room Part 3: Models
Furnishing a Room Part 3: Models

2014-09-04

In this tutorial we'll speak about modeling and texturing the objects and setting up the materials and the scene.

Furnishing a Room Part 2: Interactivity and Physics
Furnishing a Room Part 2: Interactivity and Physics

2014-08-22

In this article we'll describe how to set up the physics and to program the controls for our "Playroom" app.

Furnishing a Room Part 1: Dynamic Loading
Furnishing a Room Part 1: Dynamic Loading

2014-08-15

This article is about loading new objects into an application at run-time.