Blender (4)

The New Normal Editor
The New Normal Editor

2015-06-23

This article introduces the new normal editor - how and what it is used for and the new opportunities it provides.

Capri Blog Issue 5. Trees in the Wind
Capri Blog Issue 5. Trees in the Wind

2015-06-01

Continuing the topic of explaining the settings of the Wind Bending effect. In the article you can find specific examples of how to create this effect.

Capri Blog Issue 4. Under the Influence of the Wind
Capri Blog Issue 4. Under the Influence of the Wind

2015-05-19

In this article we'll talk about the Wind Bending effect - it allows to create the procedural effect of bending under the influence of wind.

Capri Blog Issue 3. Pelargonium Blossom
Capri Blog Issue 3. Pelargonium Blossom

2015-04-13

In this issue of the blog, you can see methods and techniques we use to create high quality models of plants for our locations.

Capri Blog Issue 2. Flower Pots
Capri Blog Issue 2. Flower Pots

2015-04-02

This video shows everything from high-poly modeling, uv-mapping and procedural texturing, to adding a json file to the list of the Blend4Web viewer.

Capri Blog Issue 1. Making Terraces
Capri Blog Issue 1. Making Terraces

2015-03-26

In this article we'll tell you about a small area of the scene. The player enters this area of the island at the beginning of his journey.

Making Sunglasses
Making Sunglasses

2014-11-21

In this sunglasses tutorial I'll show you how photo-realistic materials and environment can be created.

Towards Photorealism in the Watch Demo
Towards Photorealism in the Watch Demo

2014-10-20

In this article I'll try to deal with the non-trivial issues which I have encountered while creating the Watch demo.